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2018-19: Material World

Diploma 12 is interested in instrumenting change through the strategic implementation of architectural practice. Using the design of strategically deployed events as a catalyst, we will build material worlds of our own that are carefully crafted for future communities, creating visionary architectural models that reflect their precise ideals and dreams.

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Isle of Dogs – world building

April 9, 2018 - 2017

Wes Anderson’s Isle of Dogs film sets influenced by metabolist architecture

This quote seemed useful in relation to our discussion on how each of your projects should address the year 2035:

“The aesthetic was 20 years in the future, but it’s not 20 years from our future,” Harrod told Dezeen. “It’s 20 years from some past point, like if you tried to think of Japan in 1963 and imagine 20 years from that future or past.”

It’s also interesting to read about how the two fictional sites from the movie Megasaki City and Trash Island are both inspired by elements from reality – a typical world-building technique to make a fictional set more believable. As Ralph Waldo Emerson wrote “Fiction reveals truth that reality obscures.”

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