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2018-19: Material World

Diploma 12 is interested in instrumenting change through the strategic implementation of architectural practice. Using the design of strategically deployed events as a catalyst, we will build material worlds of our own that are carefully crafted for future communities, creating visionary architectural models that reflect their precise ideals and dreams.

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#short #score #animation #paralleldataagency#trauma #rules #worldbuilding40 °C6x9A.I.a.IDAA SchoolabandonedAccretive SpaceAdaptationaffordanceagencyagingAIairplanesalgorithmic citizenalgorithmsAmericaanalysisAnarchic SocietyAnarchyanimationannunciationappearancesAR zooArchitectureArtartefactsArtificial IntelligenceArtNetAsassins CreedasylumAtonomyAugmented RealityauthorityauthorshipAutomationAutonomyAxonometricBabylonBarbicanbarterBathroomBeautiful WritingBehaviourbiasbig databinarybinary truthBio-CentricbladerunnerBlindfoldblockchainblue sky researchBodybookbooksBrazilbrazilian musicbreaking fourth wallbrechtBrene Brownburning manCamera LucidaCamera obscuraCapacityCariocacaseCase StudyCastingChanging WorldCharlie Chaplinchinachnaging worldchoreographycitizen-excitizenshipCity EngineClosed WorldsCogitionCognitionCollective MemoryColour PaletteCompassionCompetitioncomputationConcreteConferenceConreenConservationconstructingconsumptionContextcopyrightCoyoteCrime SceneCrime ScenesCriminalCultureDark MatterdatadeathDecentralized PlatformdefinitionsDesirediagramDisco MusicdisruptiondocumentarydreamsdriverlessDroneDystopiaeconomyEdu-topiaEducationEmissariesEmpathyEmpowermentEnergyEnvironmentEscapeEssay FilmEthereumEventEventsexchangeExhibitionExtended BrieffacadeFactoryfactualityfake it till you make itFalloutFamilyFavelaFeltFIctionfictional materialfictionsfilmFilm Editingfilmographic toolsflagFokloreForensic Methodologyformatfourth wallfragmentsframefree playFreedomFunk Cariocafuturefuture cityFuture MundanegameGame DesignGame GenreGame TheorygameficationgettingworkdoneeeGhostGISglassGlobalizationgodardgoddessGoldgoosegovernmentGriefingGustav KlimptHarry PotterHarun FarockiheavenHelicoptersheterotopiaheterotopiasHidden RealitiesHistoryhoardingHoly FoolhomehomesweethomeHong KongHopeHTS5Humanhuman-animal cohabitationHuman-CentrichumanshumourHyper RealityIan ChengICTIdealismidentityIllusionImgageryinaccessibleIndividualsInfernoinfinitefiniteinstallationinstitute of trustinstitutionalinteriorsInternetip addressIslandIsle of DogsIsolationjewelleryJoseph Beuysjunkjus algorithmiKatika KühnreichKlimptknowledgeKoolhaasLagslanguagele meprisLeap MotionLeveling UpLevelslifelineLive ArtlongevitylovemanifestomanualMarcos EstrelarMarianaTrenchmaterialmaterialsmcguffinmeaningMeasurementMediamediating objectmediationmediatormemoryMesh ComplexityMid-Air HapticsMilitary Regimemiscommunicationmise-en-scenemodelModel and ImageModern TimesmoonMotion TrackingMotivationMovementMoviemundaneMusicMusic Videonarrativenarrative objectsnatureneufertNon-FictionNon-linear structuresNormalityobjectivityobjectsOculusOne CultureOne WorldOpen worldOrson WellesOutsider ArtownershipPachydermpaper artparodyPastPerformative ArtPersonalityPersonnel of powerPhotographyPhotoshoppig cityplanplaygroundPluralismpolePoliticsPop BrasileiroPopulationPortfoliopossessionsPost-privacyPowerPrimsPrisonPrison CellPrisonerprivacyProcedural GenerationProfileProgresspropagandaRachael WhitereadRealityRedundancyReenactmentreferenceReflectionreflectionsRehabilitationRelationship BuildingRemainderreputation capitalResearchReward SystemsRightsRio de JaneirorisksritualRole Play GameRoom of RequirementsRPGRulesSatireScanScenariosciencescience labsscientologyscinecescorescriptedscripted spaceScripted SpacesScriptsSculptureSelf-buildSelf-HelpsemioticsSerious GamessheltershortSimulationskySkynetSocial DecaySocial Housingsocial justiceSocietySolitary Confinementsovereigntyspacespace explorationspaceforknowledgeSpecial EffectsstoryboardstorytellingStrategic Scorestructure argumentStrugglesSuccesssurveillanceSurveilliancetarotTate BritianTaxonomyTechnical StudiesTechno-politicstechnologytemporalityterra mediatextThe Incognito Director(s)theatrethesisThresholdTimeTimelineToiletTom McCarthytoolsTrainingTranscriptTransformationtransgressiontranslationtrauma plan victims machineTreatmentTriggerTrollingtrustTrust economytruthTSUltimate desiresUltrahapticsUrbanUser experienceutopiautopiasvalueValue SystemsvantablackvfxvideoViewing deviceVirtual IraqVirtual RealityVirtual WeaponsVirtural RealityvisualVisual EvidenceVulnerabilityWartimeWaste Data SystemWeaponWell-beingwellbeingWes AndersonWorkWork BuildingWorldWorld BuildingWorldingYes Harry Potter AgainyoloZoological Experience

Tag Archives: Context

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